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	<title>Ryan Ashbrook&#039;s Blog</title>
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	<link>http://www.ryanashbrook.co</link>
	<description>Random ramblings of a web developer.</description>
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		<title>TJ Loveric With His Status</title>
		<link>http://www.ryanashbrook.co/2012/09/06/tj-loveric-with-his-status/</link>
		<comments>http://www.ryanashbrook.co/2012/09/06/tj-loveric-with-his-status/#comments</comments>
		<pubDate>Thu, 06 Sep 2012 06:07:50 +0000</pubDate>
		<dc:creator>Ryan</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.ryanashbrook.co/?p=360</guid>
		<description><![CDATA[Is still useless. &#160; (for people who give more than no shits)]]></description>
				<content:encoded><![CDATA[<h1>Is still useless.</h1>
<p>&nbsp;</p>
<p>(for people who give more than no shits)</p>
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		<title>WordPress has an App for my phone.</title>
		<link>http://www.ryanashbrook.co/2010/12/07/wordpress-has-an-app-for-my-phone/</link>
		<comments>http://www.ryanashbrook.co/2010/12/07/wordpress-has-an-app-for-my-phone/#comments</comments>
		<pubDate>Wed, 08 Dec 2010 03:59:13 +0000</pubDate>
		<dc:creator>Ryan</dc:creator>
				<category><![CDATA[Internet]]></category>
		<category><![CDATA[wordpress]]></category>

		<guid isPermaLink="false">http://www.ryanashbrook.com/2010/12/07/wordpress-has-an-app-for-my-phone/</guid>
		<description><![CDATA[And i&#8217;m currently posting from it. In my living room, watching family guy. I could always just tweet, but still. The app allows me to view new comments, post my own comments, and make new posts like i am now. The app is native to my phone, so it doesn&#8217;t rely on any kind of &#8230;]]></description>
				<content:encoded><![CDATA[<p>And i&#8217;m currently posting from it. In my living room, watching family guy. I could always just tweet, but still. The app allows me to view new comments, post my own comments, and make new posts like i am now. The app is native to my phone, so it doesn&#8217;t rely on any kind of mobile theme. Either that, or wordpress has a hidden mobile theme for the admin panel i never knew about. Either way, it&#8217;s awesome.</p>
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		<title>Reputation vs Likes</title>
		<link>http://www.ryanashbrook.co/2010/10/12/reputation-vs-likes/</link>
		<comments>http://www.ryanashbrook.co/2010/10/12/reputation-vs-likes/#comments</comments>
		<pubDate>Tue, 12 Oct 2010 18:23:58 +0000</pubDate>
		<dc:creator>Ryan</dc:creator>
				<category><![CDATA[FFCC]]></category>
		<category><![CDATA[Internet]]></category>
		<category><![CDATA[Me]]></category>
		<category><![CDATA[forums]]></category>
		<category><![CDATA[ipb]]></category>
		<category><![CDATA[likes]]></category>
		<category><![CDATA[reputation]]></category>
		<category><![CDATA[vbulletin]]></category>
		<category><![CDATA[xenforo]]></category>

		<guid isPermaLink="false">http://www.ryanashbrook.com/?p=260</guid>
		<description><![CDATA[With the advent of XenForo some discussion was generated on Twitter between myself, Matt Mecham of Invision Power Services, and Alan of IPB Tutorials regarding the distinction between the Reputation and Likes features in Forum Software. I should note, before going into this, that a lot of what I&#8217;m posting is my opinion, and the &#8230;]]></description>
				<content:encoded><![CDATA[<p>With the advent of <a href="http://xenforo.com/" target="_blank">XenForo</a> some discussion was generated on Twitter between <a href="http://twitter.com/ryanashbrook" target="_blank">myself</a>, <a href="http://twitter.com/mattmecham" target="_blank">Matt Mecham</a> of <a href="http://www.invisionpower.com/#a_aid=4be17411a022b" target="_blank">Invision Power Services</a>, and <a href="http://twitter.com/citalan" target="_blank">Alan</a> of <a href="http://ipbtutorials.org/" target="_blank">IPB Tutorials</a> regarding the distinction between the Reputation and Likes features in Forum Software.</p>
<p>I should note, before going into this, that a lot of what I&#8217;m posting is my opinion, and the way I personally view the two systems. Whether or not my opinion was the original intent of the two systems is beside the point. This is also saying you don&#8217;t change the way the systems are phrased. Also, this is from me as a person, so don&#8217;t take it as me saying &#8220;we&#8217;ll be implementing one or the other in ImperialBB&#8221; because we&#8217;re not. Not in the 1.0.x branch anyway.</p>
<p>Now, I&#8217;ve been thinking about this topic on and off for a few days now. Comparing the differences between the two, and various other things. Personally, I&#8217;m more of a fan of Reputation Systems rather than Like Systems. Like systems are, in general, not as personable as Reputation and do not show how people generally in regards to a member of your board. A Reputation rating says &#8220;Yeah, this is a great, well thought out post. And I commend you for your contribution, regardless of whether I agree or not.&#8221; Or, it says &#8220;You should not be posting crap like this. Even if I agree, you need to rethink the way you convey your thoughts in a less demeaning manner.&#8221;</p>
<p>Now, I know what you&#8217;re thinking&#8230; &#8220;But Ryan, no one gives positive reputation for a post they disagree with. And they certainly don&#8217;t give negative reputation for a post they agree with.&#8221;</p>
<p>Yes, I know. I believe the Reputation feature is used for all the wrong reasons. Reputation is supposed to be used as a kind of Member Rating system that Staff can use to see which members activity needs to be evaluated. Members with high positive ratings may be great candidates for future staff, and members with low negatives may need to have their participation privileges on the forum revoked either temporarily or permenantly for trolling, spamming, etc.</p>
<p>This is actually what makes me really enjoy the IPB Reputation System. Aside from the technical specification of the system (cross content Reputation is awesome), members can actually control which posts they see via the Reputation System. By allowing the userbase to vote up or down specific users posts, you&#8217;re effectively allowing &#8220;community moderation&#8221; of members. Members can filter out posts with low ratings so they never have to look at them, and have no need to ever add someone to their ignore list.</p>
<p>Likes systems are different, however. They are simply that. &#8220;I like this post.&#8221; Nothing more, nothing less. They are too simple for my tastes and they can&#8217;t really be used to rate members, considering most systems will not allow you to Dislike content. In addition to that, there&#8217;s always the possibility of what I said before. I may not Like a particular post, but I can certainly vote it Up for the way it&#8217;s conveyed by the author. The Like system would make my overall stance on the content misleading, simply because it says I &#8220;Like&#8221; something, when I actually don&#8217;t.</p>
<p>Having said all of that, I believe the features can actually coexist together. Take, for example, my site <a href="http://www.ffcrystalcosmo.com/forums/" target="_blank">Final Fantasy Crystal Cosmo</a>. We make full use of the vBulletin Reputation System, however we also have the &#8220;Thanks&#8221; modification installed.</p>
<p>We actually use the Thanks system as more of a &#8220;Like&#8221; system similar to XenForo (we actually have plans to modify it to be a Like system). We use full reputation, however, to truly convey to the author how we feel about their post, even if we disagree with that post.</p>
<p>So, there you go. My stance on Reputation vs Like systems. Hope it made sense. <img src='http://www.ryanashbrook.co/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>WordPress Comment Management</title>
		<link>http://www.ryanashbrook.co/2010/05/14/wordpress-comment-management/</link>
		<comments>http://www.ryanashbrook.co/2010/05/14/wordpress-comment-management/#comments</comments>
		<pubDate>Fri, 14 May 2010 13:56:07 +0000</pubDate>
		<dc:creator>Ryan</dc:creator>
				<category><![CDATA[Internet]]></category>
		<category><![CDATA[anti-spam]]></category>
		<category><![CDATA[awesomesauce]]></category>
		<category><![CDATA[ImperialBB]]></category>
		<category><![CDATA[javascript]]></category>

		<guid isPermaLink="false">http://www.ryanashbrook.com/?p=254</guid>
		<description><![CDATA[&#8230; is awesome. I just marked 15 comments as Spam within a matter of seconds. I&#8217;m considering adding a similar system to ImperialBB to add to our Arsenal of Anti-Spam Tools. I&#8217;m more talking about the ability to auto-show a set of Quick Moderator Tools for Topics and Posts when hovering over them. How popular &#8230;]]></description>
				<content:encoded><![CDATA[<p>&#8230; is awesome. I just marked 15 comments as Spam within a matter of seconds.</p>
<p>I&#8217;m considering adding a similar system to ImperialBB to add to our <a href="http://blog.imperialbb.com/2010/04/imperialbb-anti-spam-tools/">Arsenal of Anti-Spam Tools</a>.</p>
<p>I&#8217;m more talking about the ability to auto-show a set of Quick Moderator Tools for Topics and Posts when hovering over them.</p>
<p>How popular would this be, I wonder?</p>
<p>Yeah, I know, short post. But I couldn&#8217;t fit all that into a <a href="http://twitter.com/ryanashbrook">Tweet</a>. Will post what I actually wanted to in a short while.</p>
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		<title>Final Fantasy XIII &#8211; Opinions so far.</title>
		<link>http://www.ryanashbrook.co/2010/04/10/final-fantasy-xiii-opinions-so-far/</link>
		<comments>http://www.ryanashbrook.co/2010/04/10/final-fantasy-xiii-opinions-so-far/#comments</comments>
		<pubDate>Sat, 10 Apr 2010 17:50:24 +0000</pubDate>
		<dc:creator>Ryan</dc:creator>
				<category><![CDATA[Final Fantasy]]></category>
		<category><![CDATA[Gaming]]></category>
		<category><![CDATA[playstation]]></category>

		<guid isPermaLink="false">http://www.ryanashbrook.com/?p=249</guid>
		<description><![CDATA[So, I got Final Fantasy XIII on Thursday. I&#8217;m going to outline various aspects of the game, and my opinions of them. You will care, and heed my opinions because I&#8217;m awesome, kthx. (Not really but eh) A few things to note before reading: 1. I have the PS3 version, so my comments are based &#8230;]]></description>
				<content:encoded><![CDATA[<p>So, I got Final Fantasy XIII on Thursday.</p>
<p>I&#8217;m going to outline various aspects of the game, and my opinions of them. You will care, and heed my opinions because I&#8217;m awesome, kthx. (Not really but eh)</p>
<p>A few things to note before reading:</p>
<p>1. I have the PS3 version, so my comments are based on that. I&#8217;ve not played the 360 version so I cannot comment on it&#8217;s Graphics or Controls. I would be interested in hearing what those people have to say, though. So feel free to comment.</p>
<p>2. I&#8217;m only on Chapter 4, so my views are based on that.</p>
<p><span id="more-249"></span></p>
<h3><strong>Gameplay</strong></h3>
<p>Wish I could make a better comment about this, but I think it has more to do with my busted up controller rather than the game. On occasion I find the character harder to control. Not sure what it is, but meh. Other than that, the gameplay is awesome. They introduced this feature called &#8220;Auto Talk&#8221; so instead of you having to push a button to talk to someone, you basically &#8220;overhear&#8221; the person talking when you walk past.</p>
<p>The in-game menu is easy to use, as usual. The only thing I don&#8217;t like, is the new item notification system. The only time an item should be marked as &#8220;new&#8221; is when I didn&#8217;t have any previously. For example, if I have two Potions already, and I pick up another, it should not mark Potion as New in the menu.</p>
<h3><strong>Music</strong></h3>
<p>I absolutely <strong>love</strong> the music. Can&#8217;t get enough of it, in fact. My favorite piece so far is the Battle Music during regular battles. I&#8217;m listening to it now, even. <img src='http://www.ryanashbrook.co/wp-includes/images/smilies/icon_razz.gif' alt=':P' class='wp-smiley' /> </p>
<p>I can&#8217;t even gripe about the fact that this Final Fantasy lacks the traditional Victory Music.</p>
<h3><strong>Battle System</strong></h3>
<p>The battle system is epic. You really need to pay attention and, depending on the situation, you actually feel a sense of urgency. <strong>Paradigms</strong> basically allow you to change the roles of each of your Characters mid-battle. This is the only way you can control what your other characters do. Normally, I would hate this because I&#8217;m the type of person that likes complete control over all party members (Guests in Final Fantasy Tactics piss me off all the time).</p>
<p>The Paradigm and Auto-Battle systems are actually very intuitive, and can adjust to the battle conditions well. It&#8217;s almost like I&#8217;m controlling the characters, but I&#8217;m not, they&#8217;re just performing actions I would make them do in the same situation.</p>
<p>When your party changes they automatically generate several different Paradigm Shifts to try and account for different possible situations in Battle. It does a pretty awesome job at it, but positioning of the different shifts is vital to me, which is something the auto-generation doesn&#8217;t handle very well. My main Shift should remain on the top of the list, with one that focuses on healing right under it, then the rest lined up under.</p>
<p>I do have two gripes about the Paradigm Shift system, though. My first one is the limitation. You are limited to six different Paradigm Shifts, which I&#8217;ve already found to not be enough. With three characters, each with three different Roles they can assume, you should be able to at least create nine different Shifts.</p>
<p>My second gripe is that only Commandos may perform an Attack command. I don&#8217;t really know why I don&#8217;t like this, since there is no MP to be consumed by Magic attacks, but I don&#8217;t. Just one of those things.</p>
<p>Then, I have a gripe about the Battle System itself. You do not earn Gil from battles, which absolutely sucks because I wanna buy shit and can&#8217;t because I have very little Gil to spend.</p>
<h3><strong>Graphics</strong></h3>
<p>Once again, Square Enix pulls through with flying colors in this area. I&#8217;ll add a quote from my father in regards to this subject.</p>
<blockquote><p>&#8220;Even the water looks real. They could make Porn like this and no one would know the difference.&#8221;</p></blockquote>
<p>Yes, he actually said that, and that&#8217;s basically my thoughts as well. The CG Movies are lifelike, with amazing detail in various places. I mean, Snow has a stubbly beard and I&#8217;m pretty damn sure I noticed <strong>someone</strong> have a pimple. You cannot say that is not detailed.</p>
<p>The in-game graphics are badass as well. While they obviously are not lifelike, considering the processing power that has to go into it, but it degenerates nicely. I ran through a deep puddle and it actually made splashes that came up a good foot or so, which fascinated me for some reason.</p>
<p>Anyway, the Graphics on the PS3 version are amazing. It easily tops Soul Calibur 4 as far as Graphics are concerned. A feat not easily accomplished.</p>
<h3><strong>Character Development</strong></h3>
<p>Once again, Square Enix has elected to drop Levels and Experience. Only this time, they did it <strong>completely.</strong> In Final Fantasy X, characters did not have Levels and Experience, but they did have Sphere Levels and the Sphere Grid. Not sure how many of you know this, but one thing I noticed during FFX is that even though the characters didn&#8217;t technically have levels, on occasion they would still get buffs when their Sphere Level incremented. In FFXIII it is completely different. Character Development takes some getting used too but once you have it, it&#8217;s fairly easy to do.</p>
<h3><strong>The Crystarium</strong></h3>
<p>The Crystarium is what you use when buffing your characters, and resembles the Sphere Grid in FFX in several ways (not looks, though, it&#8217;s actually pretty sexy). After battle you get Chrystogenesis Points that you can use on the Crystarium. Unlike like Sphere Grid, however, you don&#8217;t get Levels that allow you to move across it. Instead, you use the Points directly, and each segment on the Crystarium requires a set amount of points in order to get to it.</p>
<p>My only gripe here is that I feel they don&#8217;t give you enough Crystogenesis Points after battle. The cost to move from segment to segment is rising, but the CP amount after battles has remained the same. Each role has a different Crystarium Grid, but the roles must share the CP amount. So, if you spend it all on the Commando Grid, you can&#8217;t do anything for Ravager or Medic. And when you only get 30-70 CP after each battle, and each segment on each grid now costing almost 320 CP to achieve, it gets frustrating.</p>
<p>I&#8217;m really hoping this improves later on in the game.</p>
<h3><strong>Storyline</strong></h3>
<p>There has only been one time that Square Enix has failed me when it comes to the storyline of a Final Fantasy, and that would be Final Fantasy XII. The only reason I completed FFXII was because I enjoyed the battle system, and if I ever start a new game on it, it will solely be for the things I missed during my first play-through <strong>or</strong> because I&#8217;m too bored and don&#8217;t feel like starting a new game in FF7.</p>
<p>For Final Fantasy XIII, however, I&#8217;m proud to say that Square Enix have presented us with another classic story. I&#8217;m all into it, and enjoying every new piece of the story that I uncover. Absolutely no gripes here, and I&#8217;m so glad they did away with the shoddy Voice Recordings that were in Final Fantasy XII.</p>
<h3><strong>The Characters</strong></h3>
<p><strong>Lightning</strong> &#8211; Ok, one thing <strong>everybody</strong> knows about me is I&#8217;m a Cloud Strife (Final Fantasy VII) fanboy. Proud to say it, too.</p>
<p>When Final Fantasy XIII was announced, it was announced that the main character would be <strong>Lightning</strong>, a woman. This is, essentially, a first as far as Final Fantasy goes (not including FF6 or FF12, I believe that you are able to pick and choose the main protagonist in both of those games, and FFX-2 is <strong>not</strong> part of the main FF line).</p>
<p>When Lightning was announced, it was also revealed that she was modeled after Cloud. You can certainly see it, too. She looks like Cloud, except Female.</p>
<p>She also partly shares his personality. &#8220;I don&#8217;t take any shit from anyone&#8221; is basically how you would describe Lightning. My favorite character in the game thus far, and she actually has potential to surpass Cloud as my favorite Final Fantasy character of all time.</p>
<p><strong>Sazh</strong> &#8211; <a href="http://en.wikipedia.org/wiki/Tokenism" target="_blank">The token black guy.</a></p>
<p>I shit you not, that Wikipedia article describes Sazh. So far Sazh&#8217;s role in Final Fantasy XIII has absolutely nothing to do with the actual storyline. If you took Sazh out there would be zero change in the overall story. I&#8217;m hoping this changes because Sazh is actually kinda cool. He&#8217;s a very modern looking and sounding character. I would not be surprised if I went outside and saw someone who looked and acted just like him, trench coat and all.</p>
<p>Plus, he shoots two pistols behind his back. How awesome is that?</p>
<p><strong>Snow</strong> &#8211; I was afraid about how I would feel about him. At first glance, Snow appears to be this guy that you&#8217;ll likely hate because he <strong>tries</strong> to act super badass, rather than achieving badassness naturally (like Lightning).</p>
<p>But, my opinion quickly changed when Serah was revealed and he showed a different side, and then Lightning punched him and knocked him on his ass.</p>
<p>Then Lightning punched him <strong>again.</strong> Several times, actually.</p>
<p>Since then, he&#8217;s basically gotten rid of his &#8220;trying to be badass&#8221; attitude, and became a normal person trying to save his love.</p>
<p>I like him, but there are times when I&#8217;m glad Lightning shares my urge to simply punch him in the face to knock him back of his pedestal.</p>
<p>Love the coat, though, wish I had one.</p>
<p><strong>Hope</strong> &#8211; I&#8217;m on the fence about this kid.</p>
<p>He&#8217;s fucked up. Watched his mother plummet to her death from several thousand feet, and blames Snow for it. I don&#8217;t get this, because it&#8217;s pretty damn obvious Snow didn&#8217;t actively let her fall, she slipped out of his hand.</p>
<p>Extremely quiet, this one, and kind of wimpy. Hell of an asset in battle, though. He&#8217;s the first to get the Synergist role, which is awesome.</p>
<p><strong>Vanille</strong> &#8211; Oh look, Rikku&#8217;s back&#8230; and she didn&#8217;t take her medicine.</p>
<p>Ok, we all know Square Enix likes to throw in one character that absolutely annoys the piss out of you. In FF7 it was Yuffie, even though she turned out to be pretty awesome in the end. In FF8 it was Selphie who I still hate to this day. In FF9 it was Eiko. FFX was Rikku, and FF12 it was Penelo.</p>
<p>But, in all honesty, Vanille takes the cake. I cannot <strong>stand</strong> her. I can&#8217;t even pick the main reason why, either. Maybe it&#8217;s because she has a high pitched voice? Maybe it&#8217;s because she&#8217;s so cheery all the damn time? Maybe it&#8217;s because her character design does not fit in at all? Maybe it&#8217;s because she <strong>can&#8217;t fucking decide which accent she wants?</strong></p>
<p>One minute she&#8217;s American with a southern drawl. Next she&#8217;s British, then she&#8217;s Australian. This was an awesome idea, wasted on such an annoying character.</p>
<p><strong>Serah</strong> &#8211; Not much to say about her. She&#8217;s Lightning&#8217;s younger sister, and Snow&#8217;s fiancee. Hell of a plot twist when that&#8217;s revealed.</p>
<p><strong>That last character who I cannot remember the name of.</strong> &#8211; You know, the one with the black hair?</p>
<p>I only just met her, so I can&#8217;t remember her name. She seems like a royal bitch, though. She&#8217;s listed in the book under Characters so I&#8217;m assuming she either joins me, or she ends up being the main bad guy. Don&#8217;t tell me!</p>
<p>Ok, I don&#8217;t really care if you tell me or not&#8230;</p>
<h3><strong>Overall</strong></h3>
<p>So far, I absolutely love this game. It&#8217;s taken Final Fantasy back to what it used to be, an RPG that has set the bar for future games.</p>
<p>So far, in my Top 5, it has surpassed Final Fantasies 8, 10, and 12. Achieving the #3 spot and knocking 12 completely off the list.</p>
<p>The current list is as follows:</p>
<ol>
<li>Final Fantasy VII</li>
<li>Final Fantasy IX</li>
<li>Final Fantasy XIII</li>
<li>Final Fantasy X</li>
<li>Final Fantasy VIII</li>
</ol>
<p>I think that, by the end of the game, XIII will have overtaken Final Fantasy IX and assume the number two spot. The real question though, is will it be good enough to take the #1 spot? I doubt it, but you never know. After all, Lightning is quickly catching up to Cloud as my favorite character of all time.</p>
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